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Blender V4.3
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#include "intern/builder/deg_builder_nodes.h"#include <cstdio>#include <cstdlib>#include "MEM_guardedalloc.h"#include "BLI_blenlib.h"#include "BLI_span.hh"#include "BLI_string.h"#include "BLI_utildefines.h"#include "DNA_action_types.h"#include "DNA_anim_types.h"#include "DNA_armature_types.h"#include "DNA_cachefile_types.h"#include "DNA_camera_types.h"#include "DNA_collection_types.h"#include "DNA_constraint_types.h"#include "DNA_curve_types.h"#include "DNA_curves_types.h"#include "DNA_effect_types.h"#include "DNA_gpencil_legacy_types.h"#include "DNA_key_types.h"#include "DNA_light_types.h"#include "DNA_lightprobe_types.h"#include "DNA_linestyle_types.h"#include "DNA_mask_types.h"#include "DNA_material_types.h"#include "DNA_mesh_types.h"#include "DNA_meta_types.h"#include "DNA_movieclip_types.h"#include "DNA_node_types.h"#include "DNA_object_types.h"#include "DNA_particle_types.h"#include "DNA_rigidbody_types.h"#include "DNA_scene_types.h"#include "DNA_sequence_types.h"#include "DNA_sound_types.h"#include "DNA_speaker_types.h"#include "DNA_texture_types.h"#include "DNA_vfont_types.h"#include "DNA_world_types.h"#include "BKE_action.hh"#include "BKE_anim_data.hh"#include "BKE_animsys.h"#include "BKE_armature.hh"#include "BKE_bake_geometry_nodes_modifier.hh"#include "BKE_cachefile.hh"#include "BKE_collection.hh"#include "BKE_constraint.h"#include "BKE_curve.hh"#include "BKE_effect.h"#include "BKE_fcurve_driver.h"#include "BKE_gpencil_legacy.h"#include "BKE_gpencil_modifier_legacy.h"#include "BKE_grease_pencil.hh"#include "BKE_idprop.hh"#include "BKE_idtype.hh"#include "BKE_image.hh"#include "BKE_key.hh"#include "BKE_lattice.hh"#include "BKE_layer.hh"#include "BKE_lib_id.hh"#include "BKE_lib_query.hh"#include "BKE_light.h"#include "BKE_mask.h"#include "BKE_material.h"#include "BKE_mball.hh"#include "BKE_mesh.hh"#include "BKE_modifier.hh"#include "BKE_movieclip.h"#include "BKE_node.hh"#include "BKE_node_runtime.hh"#include "BKE_object.hh"#include "BKE_particle.h"#include "BKE_pointcache.h"#include "BKE_rigidbody.h"#include "BKE_scene.hh"#include "BKE_shader_fx.h"#include "BKE_sound.h"#include "BKE_tracking.h"#include "BKE_volume.hh"#include "BKE_world.h"#include "RNA_access.hh"#include "RNA_path.hh"#include "RNA_prototypes.hh"#include "RNA_types.hh"#include "DEG_depsgraph.hh"#include "DEG_depsgraph_build.hh"#include "SEQ_iterator.hh"#include "SEQ_sequencer.hh"#include "intern/builder/deg_builder.h"#include "intern/builder/deg_builder_key.h"#include "intern/builder/deg_builder_rna.h"#include "intern/depsgraph.hh"#include "intern/depsgraph_light_linking.hh"#include "intern/depsgraph_tag.hh"#include "intern/depsgraph_type.hh"#include "intern/eval/deg_eval_copy_on_write.h"#include "intern/eval/deg_eval_visibility.h"#include "intern/node/deg_node.hh"#include "intern/node/deg_node_component.hh"#include "intern/node/deg_node_id.hh"#include "intern/node/deg_node_operation.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::deg |
Functions | |
| static int | blender::deg::foreach_id_cow_detect_need_for_update_callback (LibraryIDLinkCallbackData *cb_data) |
| static bool | blender::deg::seq_node_build_cb (Sequence *seq, void *user_data) |
Methods for constructing depsgraph's nodes
Definition in file deg_builder_nodes.cc.