Blender V4.3
matrix.h
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1/* SPDX-FileCopyrightText: 2015 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#ifndef __EIGEN3_MATRIX_C_API_H__
10#define __EIGEN3_MATRIX_C_API_H__
11
12#ifdef __cplusplus
13extern "C" {
14#endif
15
16bool EIG_invert_m4_m4(float inverse[4][4], const float matrix[4][4]);
17
18#ifdef __cplusplus
19}
20#endif
21
22#endif /* __EIGEN3_MATRIX_C_API_H__ */
btMatrix3x3 inverse() const
Return the inverse of the matrix.
bool EIG_invert_m4_m4(float inverse[4][4], const float matrix[4][4])
Definition matrix.cc:29