Blender V4.3
morphological_distance_feather_weights.cc File Reference
#include <cmath>
#include <cstdint>
#include <memory>
#include "BLI_array.hh"
#include "BLI_hash.hh"
#include "BLI_index_range.hh"
#include "RE_pipeline.h"
#include "DNA_scene_types.h"
#include "GPU_shader.hh"
#include "GPU_texture.hh"
#include "COM_context.hh"
#include "COM_morphological_distance_feather_weights.hh"
#include "COM_result.hh"

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::realtime_compositor
 

Functions

bool blender::realtime_compositor::operator== (const MorphologicalDistanceFeatherWeightsKey &a, const MorphologicalDistanceFeatherWeightsKey &b)
 
static float blender::realtime_compositor::compute_distance_falloff (int type, float x)