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| Object * | blender::ed::object::context_object (const bContext *C) |
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| Object * | blender::ed::object::context_active_object (const bContext *C) |
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| blender::Vector< Object * > | blender::ed::object::objects_in_mode_or_selected (bContext *C, bool(*filter_fn)(const Object *ob, void *user_data), void *filter_user_data) |
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| int | blender::ed::object::object_in_mode_to_index (const Scene *scene, ViewLayer *view_layer, eObjectMode mode, const Object *ob) |
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| Object * | blender::ed::object::object_in_mode_from_index (const Scene *scene, ViewLayer *view_layer, eObjectMode mode, int index) |
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| static bool | blender::ed::object::mesh_needs_keyindex (Main *bmain, const Mesh *mesh) |
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| static bool | blender::ed::object::editmode_load_free_ex (Main *bmain, Object *obedit, const bool load_data, const bool free_data) |
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| bool | blender::ed::object::editmode_load (Main *bmain, Object *obedit) |
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| bool | blender::ed::object::editmode_exit_ex (Main *bmain, Scene *scene, Object *obedit, int flag) |
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| bool | blender::ed::object::editmode_exit (bContext *C, int flag) |
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| bool | blender::ed::object::editmode_free_ex (Main *bmain, Object *obedit) |
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| bool | blender::ed::object::editmode_exit_multi_ex (Main *bmain, Scene *scene, ViewLayer *view_layer, int flag) |
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| bool | blender::ed::object::editmode_exit_multi (bContext *C, int flag) |
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| bool | blender::ed::object::editmode_enter_ex (Main *bmain, Scene *scene, Object *ob, int flag) |
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| bool | blender::ed::object::editmode_enter (bContext *C, int flag) |
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| static int | blender::ed::object::editmode_toggle_exec (bContext *C, wmOperator *op) |
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| static bool | blender::ed::object::editmode_toggle_poll (bContext *C) |
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| void | blender::ed::object::OBJECT_OT_editmode_toggle (wmOperatorType *ot) |
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| static int | blender::ed::object::posemode_exec (bContext *C, wmOperator *op) |
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| void | blender::ed::object::OBJECT_OT_posemode_toggle (wmOperatorType *ot) |
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| void | blender::ed::object::check_force_modifiers (Main *bmain, Scene *scene, Object *object) |
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| static int | blender::ed::object::forcefield_toggle_exec (bContext *C, wmOperator *) |
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| void | blender::ed::object::OBJECT_OT_forcefield_toggle (wmOperatorType *ot) |
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| static eAnimvizCalcRange | blender::ed::object::object_path_convert_range (eObjectPathCalcRange range) |
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| void | blender::ed::object::motion_paths_recalc_selected (bContext *C, Scene *scene, eObjectPathCalcRange range) |
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| void | blender::ed::object::motion_paths_recalc_visible (bContext *C, Scene *scene, eObjectPathCalcRange range) |
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| static bool | blender::ed::object::has_object_motion_paths (Object *ob) |
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| static bool | blender::ed::object::has_pose_motion_paths (Object *ob) |
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| void | blender::ed::object::motion_paths_recalc (bContext *C, Scene *scene, eObjectPathCalcRange range, ListBase *ld_objects) |
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| static int | blender::ed::object::object_calculate_paths_invoke (bContext *C, wmOperator *op, const wmEvent *) |
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| static int | blender::ed::object::object_calculate_paths_exec (bContext *C, wmOperator *op) |
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| void | blender::ed::object::OBJECT_OT_paths_calculate (wmOperatorType *ot) |
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| static bool | blender::ed::object::object_update_paths_poll (bContext *C) |
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| static int | blender::ed::object::object_update_paths_exec (bContext *C, wmOperator *op) |
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| void | blender::ed::object::OBJECT_OT_paths_update (wmOperatorType *ot) |
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| static bool | blender::ed::object::object_update_all_paths_poll (bContext *) |
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| static int | blender::ed::object::object_update_all_paths_exec (bContext *C, wmOperator *) |
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| void | blender::ed::object::OBJECT_OT_paths_update_visible (wmOperatorType *ot) |
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| static void | blender::ed::object::object_clear_mpath (Object *ob) |
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| void | blender::ed::object::motion_paths_clear (bContext *C, bool only_selected) |
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| static int | blender::ed::object::object_clear_paths_exec (bContext *C, wmOperator *op) |
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| static std::string | blender::ed::object::object_clear_paths_get_description (bContext *, wmOperatorType *, PointerRNA *ptr) |
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| void | blender::ed::object::OBJECT_OT_paths_clear (wmOperatorType *ot) |
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| static bool | blender::ed::object::is_smooth_by_angle_modifier (const ModifierData &md) |
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| static int | blender::ed::object::shade_smooth_exec (bContext *C, wmOperator *op) |
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| static bool | blender::ed::object::shade_poll (bContext *C) |
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| void | blender::ed::object::OBJECT_OT_shade_flat (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shade_smooth (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_shade_smooth_by_angle (wmOperatorType *ot) |
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| static int | blender::ed::object::shade_auto_smooth_exec (bContext *C, wmOperator *op) |
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| static void | blender::ed::object::shade_auto_smooth_ui (bContext *, wmOperator *op) |
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| void | blender::ed::object::OBJECT_OT_shade_auto_smooth (wmOperatorType *ot) |
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| static const EnumPropertyItem * | blender::ed::object::object_mode_set_itemf (bContext *C, PointerRNA *, PropertyRNA *, bool *r_free) |
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| static bool | blender::ed::object::object_mode_set_poll (bContext *C) |
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| static int | blender::ed::object::object_mode_set_exec (bContext *C, wmOperator *op) |
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| void | blender::ed::object::OBJECT_OT_mode_set (wmOperatorType *ot) |
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| void | blender::ed::object::OBJECT_OT_mode_set_with_submode (wmOperatorType *ot) |
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