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Blender V4.3
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#include "LinearMath/btScalar.h"Go to the source code of this file.
Macros | |
| #define | GREAL btScalar |
| #define | GREAL2 double |
| #define | GINT int |
| #define | GUINT unsigned int |
| #define | GSHORT short |
| #define | GUSHORT unsigned short |
| #define | GINT64 long long |
| #define | GUINT64 unsigned long long |
| #define | G_PI 3.14159265358979f |
| #define | G_HALF_PI 1.5707963f |
| #define | G_TWO_PI 6.28318530f |
| #define | G_ROOT3 1.73205f |
| #define | G_ROOT2 1.41421f |
| #define | G_UINT_INFINITY 0xffffffff |
| A very very high value. | |
| #define | G_REAL_INFINITY FLT_MAX |
| #define | G_SIGN_BITMASK 0x80000000 |
| #define | G_EPSILON SIMD_EPSILON |
| #define | G_DEGTORAD(X) ((X)*3.1415926f / 180.0f) |
| #define | G_RADTODEG(X) ((X)*180.0f / 3.1415926f) |
| #define | GIM_IR(x) ((GUINT&)(x)) |
| Integer representation of a floating-point value. | |
| #define | GIM_SIR(x) ((GINT&)(x)) |
| Signed integer representation of a floating-point value. | |
| #define | GIM_AIR(x) (GIM_IR(x) & 0x7fffffff) |
| Absolute integer representation of a floating-point value. | |
| #define | GIM_FR(x) ((GREAL&)(x)) |
| Floating-point representation of an integer value. | |
| #define | GIM_MAX(a, b) (a < b ? b : a) |
| #define | GIM_MIN(a, b) (a > b ? b : a) |
| #define | GIM_MAX3(a, b, c) GIM_MAX(a, GIM_MAX(b, c)) |
| #define | GIM_MIN3(a, b, c) GIM_MIN(a, GIM_MIN(b, c)) |
| #define | GIM_IS_ZERO(value) (value < G_EPSILON && value > -G_EPSILON) |
| #define | GIM_IS_NEGATIVE(value) (value <= -G_EPSILON) |
| #define | GIM_IS_POSISITVE(value) (value >= G_EPSILON) |
| #define | GIM_NEAR_EQUAL(v1, v2) GIM_IS_ZERO((v1 - v2)) |
| #define | GIM_CLAMP(number, minval, maxval) (number < minval ? minval : (number > maxval ? maxval : number)) |
| returns a clamped number | |
| #define | GIM_GREATER(x, y) btFabs(x) > (y) |
| #define | GIM_SWAP_NUMBERS(a, b) |
| Swap numbers. | |
| #define | GIM_INV_SQRT(va, isva) |
| #define | GIM_SQRT(va, sva) |
Enumerations | |
| enum | GIM_SCALAR_TYPES { G_STYPE_REAL = 0 , G_STYPE_REAL2 , G_STYPE_SHORT , G_STYPE_USHORT , G_STYPE_INT , G_STYPE_UINT , G_STYPE_INT64 , G_STYPE_UINT64 } |
Functions | |
| GREAL | gim_inv_sqrt (GREAL f) |
| Computes 1.0f / sqrtf(x). Comes from Quake3. See http://www.magic-software.com/3DGEDInvSqrt.html. | |
| GREAL | gim_sqrt (GREAL f) |
Definition in file gim_math.h.
Definition at line 70 of file gim_math.h.
| #define G_EPSILON SIMD_EPSILON |
Definition at line 56 of file gim_math.h.
Referenced by GIM_TRIANGLE::get_uv_parameters(), GIM_TRIANGLE_CONTACT_DATA::mergepoints_generic(), PLANE_CLIP_POLYGON_COLLECT(), PLANE_CLIP_POLYGON_GENERIC(), PLANE_CLIP_SEGMENT2(), PLANE_CLIP_TRIANGLE_GENERIC(), and SEGMENT_COLLISION().
| #define G_HALF_PI 1.5707963f |
Definition at line 47 of file gim_math.h.
| #define G_PI 3.14159265358979f |
Definition at line 46 of file gim_math.h.
Definition at line 71 of file gim_math.h.
Definition at line 54 of file gim_math.h.
Referenced by GIM_AABB::invalidate().
| #define G_ROOT2 1.41421f |
Definition at line 52 of file gim_math.h.
| #define G_ROOT3 1.73205f |
Definition at line 51 of file gim_math.h.
| #define G_SIGN_BITMASK 0x80000000 |
Definition at line 55 of file gim_math.h.
| #define G_TWO_PI 6.28318530f |
Definition at line 49 of file gim_math.h.
| #define G_UINT_INFINITY 0xffffffff |
A very very high value.
Definition at line 53 of file gim_math.h.
Referenced by GIM_TREE_TREE_COLLIDER< BOX_SET_CLASS0, BOX_SET_CLASS1 >::GIM_TREE_TREE_COLLIDER().
Absolute integer representation of a floating-point value.
Definition at line 80 of file gim_math.h.
| #define GIM_CLAMP | ( | number, | |
| minval, | |||
| maxval ) (number < minval ? minval : (number > maxval ? maxval : number)) |
returns a clamped number
Definition at line 100 of file gim_math.h.
Referenced by SEGMENT_COLLISION().
Floating-point representation of an integer value.
Definition at line 83 of file gim_math.h.
Definition at line 102 of file gim_math.h.
Referenced by GIM_AABB::collide_ray(), and GIM_AABB::overlapping_trans_cache().
| #define GIM_INV_SQRT | ( | va, | |
| isva ) |
Definition at line 112 of file gim_math.h.
Referenced by gim_inv_sqrt(), and GIM_CONTACT::interpolate_normals().
Integer representation of a floating-point value.
Definition at line 74 of file gim_math.h.
Definition at line 93 of file gim_math.h.
Definition at line 95 of file gim_math.h.
Definition at line 91 of file gim_math.h.
Referenced by BOX_AXIS_INTERSECT(), INTERSECT_PLANES(), and LINE_INTERSECTION_PARAMS().
Definition at line 85 of file gim_math.h.
Referenced by BOX_AXIS_INTERSECT(), GIM_AABB::find_intersection(), GIM_AABB::merge(), and GIM_AABB::merge_point().
Definition at line 88 of file gim_math.h.
Referenced by GIM_AABB::calc_from_triangle(), GIM_AABB::calc_from_triangle_margin(), GIM_AABB::GIM_AABB(), GIM_AABB::GIM_AABB(), and GIM_TRIANGLE_CALCULATION_CACHE::triangle_collision().
Definition at line 86 of file gim_math.h.
Referenced by BOX_AXIS_INTERSECT(), GIM_AABB::find_intersection(), GIM_AABB::merge(), and GIM_AABB::merge_point().
Definition at line 89 of file gim_math.h.
Referenced by GIM_AABB::calc_from_triangle(), GIM_AABB::calc_from_triangle_margin(), GIM_AABB::GIM_AABB(), GIM_AABB::GIM_AABB(), and GIM_TRIANGLE_CALCULATION_CACHE::triangle_collision().
| #define GIM_NEAR_EQUAL | ( | v1, | |
| v2 ) GIM_IS_ZERO((v1 - v2)) |
Definition at line 97 of file gim_math.h.
Signed integer representation of a floating-point value.
Definition at line 77 of file gim_math.h.
| #define GIM_SQRT | ( | va, | |
| sva ) |
Definition at line 127 of file gim_math.h.
Referenced by gim_sqrt().
Swap numbers.
Definition at line 105 of file gim_math.h.
Referenced by BOX_AXIS_INTERSECT(), SEGMENT_COLLISION(), and GIM_TRIANGLE_CALCULATION_CACHE::sort_isect().
Definition at line 39 of file gim_math.h.
Referenced by GIM_CONTACT::calc_key_contact().
| #define GINT64 long long |
Definition at line 43 of file gim_math.h.
Definition at line 37 of file gim_math.h.
Referenced by BOX_AXIS_INTERSECT(), CLOSEST_POINT_ON_SEGMENT(), GIM_TRIANGLE_CALCULATION_CACHE::cross_line_intersection_test(), gim_inv_sqrt(), gim_sqrt(), GIM_CONTACT::interpolate_normals(), INTERSECT_PLANES(), GIM_TRIANGLE::is_point_inside(), LINE_INTERSECTION_PARAMS(), LINE_PLANE_COLLISION(), gim_contact_array::merge_contacts_unique(), GIM_TRIANGLE_CONTACT_DATA::mergepoints_generic(), PLANE_CLIP_POLYGON_COLLECT(), PLANE_CLIP_POLYGON_GENERIC(), PLANE_CLIP_SEGMENT(), PLANE_CLIP_SEGMENT2(), PLANE_CLIP_TRIANGLE_GENERIC(), POINT_IN_HULL(), RAY_PLANE_COLLISION(), and SEGMENT_COLLISION().
Definition at line 38 of file gim_math.h.
| #define GSHORT short |
Definition at line 41 of file gim_math.h.
Definition at line 40 of file gim_math.h.
Referenced by gim_hash_table< T >::_assign_hash_table_cell(), GIM_BOX_TREE::_build_sub_tree(), GIM_BOX_TREE::_calc_splitting_axis(), gim_hash_table< T >::_erase_by_index_hash_table(), gim_hash_table< T >::_erase_hash_table(), gim_hash_table< T >::_erase_sorted(), gim_hash_table< T >::_erase_unsorted(), gim_hash_table< T >::_find_avaliable_cell(), gim_hash_table< T >::_find_cell(), gim_hash_table< T >::_insert_hash_table(), gim_hash_table< T >::_insert_hash_table_replace(), gim_hash_table< T >::_insert_sorted(), gim_hash_table< T >::_insert_sorted_replace(), gim_hash_table< T >::_invalidate_keys(), gim_hash_table< T >::_rehash(), gim_hash_table< T >::_reserve_table_memory(), GIM_BOX_TREE::_sort_and_calc_splitting_index(), GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >::boxQuery(), GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >::buildSet(), GIM_CONTACT::calc_key_contact(), gim_hash_table< T >::clear(), gim_bitset::clear_all(), GIM_TRIANGLE_CALCULATION_CACHE::clip_triangle(), GIM_TRIANGLE_CONTACT_DATA::copy_from(), GIM_TRIANGLE_CALCULATION_CACHE::cross_line_intersection_test(), gim_hash_table< T >::erase_by_key(), gim_array< T >::erase_sorted_mem(), gim_hash_table< T >::find(), GIM_TREE_TREE_COLLIDER< BOX_SET_CLASS0, BOX_SET_CLASS1 >::find_collision_pairs(), GIM_TRIANGLE::get_uv_parameters(), gim_hash_table< T >::get_value(), gim_binary_search(), gim_binary_search_ex(), gim_heap_sort(), gim_next_prime(), gim_radix_sort(), gim_radix_sort_array_tokens(), gim_radix_sort_rtokens(), gim_array< T >::growingCheck(), gim_array< T >::insert_mem(), GIM_CONTACT::interpolate_normals(), gim_contact_array::merge_contacts(), gim_contact_array::merge_contacts_unique(), GIM_TRIANGLE_CONTACT_DATA::mergepoints_generic(), uint_key_func::operator()(), PLANE_CLIP_POLYGON_COLLECT(), PLANE_CLIP_POLYGON_GENERIC(), PLANE_CLIP_TRIANGLE_GENERIC(), POINT_IN_HULL(), gim_contact_array::push_triangle_contacts(), GIM_TRIANGLE::ray_collision(), GIM_TRIANGLE::ray_collision_front_side(), GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >::rayQuery(), GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >::refit(), gim_bitset::resize(), gim_bitset::set_all(), gim_hash_table< T >::sort(), SORT_3_INDICES(), and GIM_TRIANGLE_CALCULATION_CACHE::triangle_collision().
| #define GUINT64 unsigned long long |
Definition at line 44 of file gim_math.h.
| #define GUSHORT unsigned short |
Definition at line 42 of file gim_math.h.
| enum GIM_SCALAR_TYPES |
| Enumerator | |
|---|---|
| G_STYPE_REAL | |
| G_STYPE_REAL2 | |
| G_STYPE_SHORT | |
| G_STYPE_USHORT | |
| G_STYPE_INT | |
| G_STYPE_UINT | |
| G_STYPE_INT64 | |
| G_STYPE_UINT64 | |
Definition at line 58 of file gim_math.h.
Computes 1.0f / sqrtf(x). Comes from Quake3. See http://www.magic-software.com/3DGEDInvSqrt.html.
Definition at line 134 of file gim_math.h.
References GIM_INV_SQRT, and GREAL.