Blender V4.3
usd_blend_shape_utils.hh File Reference
#include <pxr/usd/usd/prim.h>

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Namespaces

namespace  blender
 
namespace  blender::io
 
namespace  blender::io::usd
 

Functions

const Keyblender::io::usd::get_mesh_shape_key (const Object *obj)
 
bool blender::io::usd::is_mesh_with_shape_keys (const Object *obj)
 
void blender::io::usd::create_blend_shapes (pxr::UsdStageRefPtr stage, const Object *obj, const pxr::UsdPrim &mesh_prim, bool allow_unicode)
 
pxr::VtFloatArray blender::io::usd::get_blendshape_weights (const Key *key)
 
void blender::io::usd::ensure_blend_shape_skeleton (pxr::UsdStageRefPtr stage, pxr::UsdPrim &mesh_prim)
 
void blender::io::usd::remap_blend_shape_anim (pxr::UsdStageRefPtr stage, const pxr::SdfPath &skel_path, const pxr::SdfPathSet &mesh_paths)
 
Meshblender::io::usd::get_shape_key_basis_mesh (Object *obj)
 

Variables

pxr::TfToken blender::io::usd::TempBlendShapeWeightsPrimvarName