Blender V4.3
BPy_MediumType.cpp File Reference
#include "BPy_MediumType.h"
#include "BPy_Convert.h"

Go to the source code of this file.

Functions

 PyDoc_STRVAR (MediumType_doc, "Class hierarchy: int > :class:`MediumType`\n" "\n" "The different blending modes available to simulate the interaction\n" "media-medium:\n" "\n" "* Stroke.DRY_MEDIUM: To simulate a dry medium such as Pencil or Charcoal.\n" "* Stroke.HUMID_MEDIUM: To simulate ink painting (color subtraction blending).\n" "* Stroke.OPAQUE_MEDIUM: To simulate an opaque medium (oil, spray...).")
 
int MediumType_Init (PyObject *module)
 

Variables

PyTypeObject MediumType_Type
 

Function Documentation

◆ MediumType_Init()

int MediumType_Init ( PyObject * module)

Definition at line 80 of file BPy_MediumType.cpp.

References MediumType_Type, and module.

Referenced by Freestyle_Init().

◆ PyDoc_STRVAR()

PyDoc_STRVAR ( MediumType_doc ,
"Class hierarchy: int ,
:class:`MediumType`\n" "\n" "The different blending modes available to simulate the interaction\n" "media-medium:\n" "\n" " *Stroke.DRY_MEDIUM:To simulate a dry medium such as Pencil or Charcoal.\n" " *Stroke.HUMID_MEDIUM:To simulate ink painting(color subtraction blending).\n" " *Stroke.OPAQUE_MEDIUM:To simulate an opaque medium(oil, spray...)."  )

Variable Documentation

◆ MediumType_Type

PyTypeObject MediumType_Type

Definition at line 35 of file BPy_MediumType.cpp.

Referenced by BPy_MediumType_from_MediumType(), and MediumType_Init().