#include <overlay_shader_shared.h>
Definition at line 274 of file overlay_shader_shared.h.
◆ BoneEnvelopeData() [1/4]
| BoneEnvelopeData::BoneEnvelopeData |
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default |
◆ BoneEnvelopeData() [2/4]
| BoneEnvelopeData::BoneEnvelopeData |
( |
float4 & | head_sphere, |
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float4 & | tail_sphere, |
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float3 & | bone_color, |
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float3 & | state_color, |
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float3 & | x_axis ) |
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inline |
◆ BoneEnvelopeData() [3/4]
| BoneEnvelopeData::BoneEnvelopeData |
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float4 & | head_sphere, |
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float4 & | tail_sphere, |
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float4 & | color_and_wire_width, |
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float3 & | x_axis ) |
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inline |
◆ BoneEnvelopeData() [4/4]
| BoneEnvelopeData::BoneEnvelopeData |
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float4 & | head_sphere, |
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float4 & | tail_sphere, |
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float3 & | x_axis ) |
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inline |
◆ bone_color_and_wire_width
| float4 BoneEnvelopeData::bone_color_and_wire_width |
◆ head_sphere
| float4 BoneEnvelopeData::head_sphere |
◆ state_color
| float4 BoneEnvelopeData::state_color |
◆ tail_sphere
| float4 BoneEnvelopeData::tail_sphere |
◆ x_axis
| float4 BoneEnvelopeData::x_axis |
The documentation for this struct was generated from the following file: