Blender V4.3
blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation Class Reference

Inherits blender::realtime_compositor::NodeOperation.

Public Member Functions

void execute () override
 
void execute_constant_size ()
 
void execute_variable_size ()
 
int compute_variable_size_search_radius ()
 
float compute_blur_radius ()
 
bool is_identity ()
 
bool get_extend_bounds ()
 
bool get_variable_size ()
 
int get_max_size ()
 
 NodeOperation (Context &context, DNode node)
 
- Public Member Functions inherited from blender::realtime_compositor::NodeOperation
 NodeOperation (Context &context, DNode node)
 
void evaluate () override
 
void compute_results_reference_counts (const Schedule &schedule)
 
- Public Member Functions inherited from blender::realtime_compositor::Operation
 Operation (Context &context)
 
virtual ~Operation ()
 
Resultget_result (StringRef identifier)
 
void map_input_to_result (StringRef identifier, Result *result)
 

Additional Inherited Members

- Protected Member Functions inherited from blender::realtime_compositor::NodeOperation
void compute_preview () override
 
const DNodenode () const
 
const bNodebnode () const
 
bool should_compute_output (StringRef identifier)
 
- Protected Member Functions inherited from blender::realtime_compositor::Operation
virtual Domain compute_domain ()
 
virtual void add_and_evaluate_input_processors ()
 
void add_and_evaluate_input_processor (StringRef identifier, SimpleOperation *processor)
 
Resultget_input (StringRef identifier) const
 
void switch_result_mapped_to_input (StringRef identifier, Result *result)
 
void populate_result (StringRef identifier, Result result)
 
void declare_input_descriptor (StringRef identifier, InputDescriptor descriptor)
 
InputDescriptorget_input_descriptor (StringRef identifier)
 
Contextcontext () const
 
TexturePooltexture_pool () const
 

Detailed Description

Definition at line 64 of file node_composite_bokehblur.cc.

Member Function Documentation

◆ compute_blur_radius()

◆ compute_variable_size_search_radius()

int blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation::compute_variable_size_search_radius ( )
inline

◆ execute()

◆ execute_constant_size()

◆ execute_variable_size()

◆ get_extend_bounds()

bool blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation::get_extend_bounds ( )
inline

◆ get_max_size()

int blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation::get_max_size ( )
inline

◆ get_variable_size()

bool blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation::get_variable_size ( )
inline

◆ is_identity()

bool blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation::is_identity ( )
inline

◆ NodeOperation()

blender::realtime_compositor::NodeOperation::NodeOperation ( Context & context,
DNode node )

Definition at line 39 of file node_operation.cc.


The documentation for this class was generated from the following file: