Blender V4.3
ObjectKey Struct Reference

#include <id_map.h>

Public Member Functions

 ObjectKey (void *parent_, int id_[OBJECT_PERSISTENT_ID_SIZE], void *ob_, bool use_particle_hair_)
 
bool operator< (const ObjectKey &k) const
 

Public Attributes

void * parent
 
int id [OBJECT_PERSISTENT_ID_SIZE]
 
void * ob
 
bool use_particle_hair
 

Detailed Description

Definition at line 216 of file id_map.h.

Constructor & Destructor Documentation

◆ ObjectKey()

ObjectKey::ObjectKey ( void * parent_,
int id_[OBJECT_PERSISTENT_ID_SIZE],
void * ob_,
bool use_particle_hair_ )
inline

Definition at line 222 of file id_map.h.

Member Function Documentation

◆ operator<()

bool ObjectKey::operator< ( const ObjectKey & k) const
inline

Definition at line 233 of file id_map.h.

References id, ob, parent, and use_particle_hair.

Member Data Documentation

◆ id

Definition at line 218 of file id_map.h.

Referenced by operator<().

◆ ob

void* ObjectKey::ob

Definition at line 219 of file id_map.h.

Referenced by operator<().

◆ parent

void* ObjectKey::parent

Definition at line 217 of file id_map.h.

Referenced by operator<().

◆ use_particle_hair

bool ObjectKey::use_particle_hair

Definition at line 220 of file id_map.h.

Referenced by operator<().


The documentation for this struct was generated from the following file: