Blender V4.3
blender::gpu::render_graph::VKPipelineData Struct Reference

#include <vk_pipeline_data.hh>

Public Attributes

VkPipeline vk_pipeline
 
VkPipelineLayout vk_pipeline_layout
 
VkDescriptorSet vk_descriptor_set
 
uint32_t push_constants_size
 
const void * push_constants_data
 

Detailed Description

Container for storing shader descriptor set and push constants.

Compute and graphic shaders use the same structure to setup the pipeline for execution.

Definition at line 23 of file vk_pipeline_data.hh.

Member Data Documentation

◆ push_constants_data

◆ push_constants_size

◆ vk_descriptor_set

◆ vk_pipeline

◆ vk_pipeline_layout


The documentation for this struct was generated from the following file: