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Blender V4.3
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Class to define the representation of a stroke (for display purpose) More...
#include <cmath>#include "Stroke.h"#include "StrokeAdvancedIterators.h"#include "StrokeIterators.h"#include "StrokeRenderer.h"#include "StrokeRep.h"#include "BKE_global.hh"Go to the source code of this file.
Namespaces | |
| namespace | Freestyle |
| inherits from class Rep | |
Macros | |
| #define | EPS_SINGULARITY_RENDERER 0.05 |
| #define | ZERO 0.00001 |
| #define | MAX_RATIO_LENGTH_SINGU 2 |
| #define | HUGE_COORD 1.0e4 |
Functions | |
| static bool | Freestyle::notValid (Vec2r p) |
Class to define the representation of a stroke (for display purpose)
Definition in file StrokeRep.cpp.
| #define EPS_SINGULARITY_RENDERER 0.05 |
Definition at line 87 of file StrokeRep.cpp.
Referenced by Freestyle::Strip::createStrip().
| #define HUGE_COORD 1.0e4 |
Definition at line 90 of file StrokeRep.cpp.
Referenced by Freestyle::notValid().
| #define MAX_RATIO_LENGTH_SINGU 2 |
Definition at line 89 of file StrokeRep.cpp.
Referenced by Freestyle::Strip::createStrip().
| #define ZERO 0.00001 |
Definition at line 88 of file StrokeRep.cpp.
Referenced by Freestyle::Strip::cleanUpSingularities(), cloth_setup_constraints(), Freestyle::Strip::computeTexCoordWithTips(), Freestyle::Strip::createStrip(), and SIM_cloth_solver_init().