Blender V4.3
gpu_storage_buffer.cc
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1/* SPDX-FileCopyrightText: 2022 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#include "MEM_guardedalloc.h"
10#include <cstring>
11
12#include "BLI_blenlib.h"
13#include "BLI_math_base.h"
14
15#include "gpu_backend.hh"
16
17#include "GPU_material.hh"
18#include "GPU_vertex_buffer.hh" /* For GPUUsageType. */
19
20#include "GPU_storage_buffer.hh"
21#include "GPU_vertex_buffer.hh"
24
25/* -------------------------------------------------------------------- */
29namespace blender::gpu {
30
31StorageBuf::StorageBuf(size_t size, const char *name)
32{
33 /* Make sure that UBO is padded to size of vec4 */
34 BLI_assert((size % 16) == 0);
35
37
38 STRNCPY(name_, name);
39}
40
45
46} // namespace blender::gpu
47
50/* -------------------------------------------------------------------- */
54using namespace blender::gpu;
55
56GPUStorageBuf *GPU_storagebuf_create_ex(size_t size,
57 const void *data,
58 GPUUsageType usage,
59 const char *name)
60{
61 StorageBuf *ssbo = GPUBackend::get()->storagebuf_alloc(size, usage, name);
62 /* Direct init. */
63 if (data != nullptr) {
64 ssbo->update(data);
65 }
66 return wrap(ssbo);
67}
68
69void GPU_storagebuf_free(GPUStorageBuf *ssbo)
70{
71 delete unwrap(ssbo);
72}
73
74void GPU_storagebuf_update(GPUStorageBuf *ssbo, const void *data)
75{
76 unwrap(ssbo)->update(data);
77}
78
79void GPU_storagebuf_bind(GPUStorageBuf *ssbo, int slot)
80{
81 unwrap(ssbo)->bind(slot);
82}
83
84void GPU_storagebuf_unbind(GPUStorageBuf *ssbo)
85{
86 unwrap(ssbo)->unbind();
87}
88
93
94void GPU_storagebuf_clear_to_zero(GPUStorageBuf *ssbo)
95{
96 GPU_storagebuf_clear(ssbo, 0);
97}
98
99void GPU_storagebuf_clear(GPUStorageBuf *ssbo, uint32_t clear_value)
100{
101 unwrap(ssbo)->clear(clear_value);
102}
103
106 uint dst_offset,
107 uint src_offset,
108 uint copy_size)
109{
110 unwrap(ssbo)->copy_sub(src, dst_offset, src_offset, copy_size);
111}
112
113void GPU_storagebuf_sync_to_host(GPUStorageBuf *ssbo)
114{
115 unwrap(ssbo)->async_flush_to_host();
116}
117
118void GPU_storagebuf_read(GPUStorageBuf *ssbo, void *data)
119{
120 unwrap(ssbo)->read(data);
121}
122
124{
125 unwrap(ssbo)->sync_as_indirect_buffer();
126}
127
#define BLI_assert(a)
Definition BLI_assert.h:50
#define STRNCPY(dst, src)
Definition BLI_string.h:593
unsigned int uint
void GPU_storagebuf_bind(GPUStorageBuf *ssbo, int slot)
void GPU_storagebuf_sync_to_host(GPUStorageBuf *ssbo)
GPUStorageBuf * GPU_storagebuf_create_ex(size_t size, const void *data, GPUUsageType usage, const char *name)
void GPU_storagebuf_copy_sub_from_vertbuf(GPUStorageBuf *ssbo, blender::gpu::VertBuf *src, uint dst_offset, uint src_offset, uint copy_size)
Copy a part of a vertex buffer to a storage buffer.
void GPU_storagebuf_unbind(GPUStorageBuf *ssbo)
void GPU_storagebuf_sync_as_indirect_buffer(GPUStorageBuf *ssbo)
void GPU_storagebuf_clear_to_zero(GPUStorageBuf *ssbo)
void GPU_storagebuf_free(GPUStorageBuf *ssbo)
void GPU_storagebuf_update(GPUStorageBuf *ssbo, const void *data)
void GPU_storagebuf_read(GPUStorageBuf *ssbo, void *data)
void GPU_storagebuf_debug_unbind_all()
void GPU_storagebuf_clear(GPUStorageBuf *ssbo, uint32_t clear_value)
Read Guarded memory(de)allocation.
#define MEM_SAFE_FREE(v)
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
Definition btDbvt.cpp:52
virtual void debug_unbind_all_ssbo()=0
static Context * get()
static GPUBackend * get()
virtual StorageBuf * storagebuf_alloc(size_t size, GPUUsageType usage, const char *name)=0
StorageBuf(size_t size, const char *name)
virtual void update(const void *data)=0
static Context * unwrap(GPUContext *ctx)
static GPUContext * wrap(Context *ctx)
unsigned int uint32_t
Definition stdint.h:80