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Blender V4.3
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#include <mtl_pso_descriptor_state.hh>
Public Member Functions | |
| SpecializationStateDescriptor ()=default | |
| SpecializationStateDescriptor (Vector< Shader::Constants::Value > source) | |
| bool | operator== (const SpecializationStateDescriptor &other) const |
| uint64_t | hash () const |
Public Attributes | |
| Vector< Shader::Constants::Value > | values |
Definition at line 178 of file mtl_pso_descriptor_state.hh.
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default |
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inline |
Definition at line 182 of file mtl_pso_descriptor_state.hh.
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inline |
Definition at line 189 of file mtl_pso_descriptor_state.hh.
References hash(), seed, and values.
Referenced by blender::gpu::MTLComputePipelineStateDescriptor::hash(), blender::gpu::MTLRenderPipelineStateDescriptor::hash(), and hash().
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inline |
Definition at line 184 of file mtl_pso_descriptor_state.hh.
| Vector<Shader::Constants::Value> blender::gpu::SpecializationStateDescriptor::values |
Definition at line 179 of file mtl_pso_descriptor_state.hh.
Referenced by hash(), blender::gpu::MTLComputePipelineStateDescriptor::MTLComputePipelineStateDescriptor(), and blender::gpu::populate_specialization_constant_values().