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◆ additional_info() [1/3]
| additional_info |
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"compositor_realize_on_domain_bicubic_shared" | | ) |
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◆ additional_info() [2/3]
| additional_info |
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"compositor_realize_on_domain_shared" | | ) |
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◆ additional_info() [3/3]
| additional_info |
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"compositor_realize_on_domain_standard_shared" | | ) |
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◆ do_static_compilation()
| domain_img do_static_compilation |
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true | | ) |
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Colors, weights, and Circle of confusion radii for the 4 pixels to scatter. Scaling factor for the bokeh distance. Sprite pixel position with origin at sprite center. In pixels.
◆ GPU_R16F
◆ GPU_RGBA16F
◆ texture
Definition at line 15 of file compositor_realize_on_domain_info.hh.
Referenced by blender::gpu::MTLFrameBuffer::add_color_attachment(), blender::gpu::MTLFrameBuffer::add_depth_attachment(), blender::gpu::MTLFrameBuffer::add_stencil_attachment(), blender::render::TexturePool::allocate_texture(), blender::gpu::MTLFrameBuffer::bake_render_pass_descriptor(), blender::draw::detail::PassBase< DrawCommandBufType >::bind_texture(), blender::draw::detail::PassBase< DrawCommandBufType >::bind_texture(), EffectsExporter::createTexture(), edit_uv_mask_texture(), GPU_image_tiled(), blender::workbench::Instance::hair_sync(), blender::gpu::VKTexture::init_internal(), blender::workbench::Instance::mesh_sync(), blender::gpu::MTLStorageBuf::MTLStorageBuf(), blender::realtime_compositor::parallel_reduction_dispatch(), blender::workbench::Instance::sculpt_sync(), blender::eevee::HiZBuffer::set_source(), blender::compositor::TextureBaseOperation::set_texture(), blender::eevee::LookdevWorld::sync(), blender::compositor::TextureAlphaOperation::update_memory_buffer_partial(), weightvg_do_mask(), blender::gpu::wrap(), blender::realtime_compositor::Result::wrap_external(), blender::realtime_compositor::Result::wrap_external(), and blender::realtime_compositor::Result::wrap_external().
◆ texture_bicubic