Blender V4.3
blender::eevee::DeferredProbePipeline Class Reference

#include <eevee_pipeline.hh>

Public Member Functions

 DeferredProbePipeline (Instance &inst)
 
int closure_layer_count () const
 
int normal_layer_count () const
 
Deferred Probe Pipeline

Closure data are written to intermediate buffer allowing screen space processing.

void begin_sync ()
 
void end_sync ()
 
PassMain::Subprepass_add (::Material *material, GPUMaterial *gpumat)
 
PassMain::Submaterial_add (::Material *material, GPUMaterial *gpumat)
 
void render (View &view, Framebuffer &prepass_fb, Framebuffer &combined_fb, Framebuffer &gbuffer_fb, int2 extent)
 

Detailed Description

Definition at line 504 of file eevee_pipeline.hh.

Constructor & Destructor Documentation

◆ DeferredProbePipeline()

blender::eevee::DeferredProbePipeline::DeferredProbePipeline ( Instance & inst)
inline

Definition at line 513 of file eevee_pipeline.hh.

Member Function Documentation

◆ begin_sync()

◆ closure_layer_count()

int blender::eevee::DeferredProbePipeline::closure_layer_count ( ) const
inline

◆ end_sync()

◆ material_add()

◆ normal_layer_count()

int blender::eevee::DeferredProbePipeline::normal_layer_count ( ) const
inline

◆ prepass_add()

◆ render()


The documentation for this class was generated from the following files: