Blender V4.3
node_composite_file_output.cc File Reference
#include <cstring>
#include "BLI_assert.h"
#include "BLI_fileops.h"
#include "BLI_index_range.hh"
#include "BLI_math_vector.h"
#include "BLI_path_utils.hh"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLI_string_utils.hh"
#include "BLI_task.hh"
#include "BLI_utildefines.h"
#include "MEM_guardedalloc.h"
#include "DNA_node_types.h"
#include "DNA_scene_types.h"
#include "BKE_context.hh"
#include "BKE_cryptomatte.hh"
#include "BKE_image.hh"
#include "BKE_image_format.hh"
#include "BKE_main.hh"
#include "BKE_node_tree_update.hh"
#include "BKE_scene.hh"
#include "RNA_access.hh"
#include "RNA_prototypes.hh"
#include "UI_interface.hh"
#include "UI_resources.hh"
#include "WM_api.hh"
#include "IMB_imbuf.hh"
#include "IMB_imbuf_types.hh"
#include "IMB_openexr.hh"
#include "GPU_state.hh"
#include "GPU_texture.hh"
#include "COM_node_operation.hh"
#include "NOD_socket_search_link.hh"
#include "node_composite_util.hh"

Go to the source code of this file.

Classes

class  blender::nodes::node_composite_file_output_cc::FileOutputOperation
 

Namespaces

namespace  blender
 
namespace  blender::nodes
 
namespace  blender::nodes::node_composite_file_output_cc
 

Functions

static bool unique_path_unique_check (void *arg, const char *name)
 
void ntreeCompositOutputFileUniquePath (ListBase *list, bNodeSocket *sock, const char defname[], char delim)
 
static bool unique_layer_unique_check (void *arg, const char *name)
 
void ntreeCompositOutputFileUniqueLayer (ListBase *list, bNodeSocket *sock, const char defname[], char delim)
 
bNodeSocketntreeCompositOutputFileAddSocket (bNodeTree *ntree, bNode *node, const char *name, const ImageFormatData *im_format)
 
int ntreeCompositOutputFileRemoveActiveSocket (bNodeTree *ntree, bNode *node)
 
void ntreeCompositOutputFileSetPath (bNode *node, bNodeSocket *sock, const char *name)
 
void ntreeCompositOutputFileSetLayer (bNode *node, bNodeSocket *sock, const char *name)
 
static void blender::nodes::node_composite_file_output_cc::init_output_file (const bContext *C, PointerRNA *ptr)
 
static void blender::nodes::node_composite_file_output_cc::free_output_file (bNode *node)
 
static void blender::nodes::node_composite_file_output_cc::copy_output_file (bNodeTree *, bNode *dest_node, const bNode *src_node)
 
static void blender::nodes::node_composite_file_output_cc::update_output_file (bNodeTree *ntree, bNode *node)
 
static void blender::nodes::node_composite_file_output_cc::node_composit_buts_file_output (uiLayout *layout, bContext *, PointerRNA *ptr)
 
static void blender::nodes::node_composite_file_output_cc::node_composit_buts_file_output_ex (uiLayout *layout, bContext *C, PointerRNA *ptr)
 
static NodeOperationblender::nodes::node_composite_file_output_cc::get_compositor_operation (Context &context, DNode node)
 
void register_node_type_cmp_output_file ()
 

Function Documentation

◆ ntreeCompositOutputFileAddSocket()

◆ ntreeCompositOutputFileRemoveActiveSocket()

◆ ntreeCompositOutputFileSetLayer()

void ntreeCompositOutputFileSetLayer ( bNode * node,
bNodeSocket * sock,
const char * name )

◆ ntreeCompositOutputFileSetPath()

void ntreeCompositOutputFileSetPath ( bNode * node,
bNodeSocket * sock,
const char * name )

◆ ntreeCompositOutputFileUniqueLayer()

◆ ntreeCompositOutputFileUniquePath()

◆ register_node_type_cmp_output_file()

◆ unique_layer_unique_check()

static bool unique_layer_unique_check ( void * arg,
const char * name )
static

◆ unique_path_unique_check()

static bool unique_path_unique_check ( void * arg,
const char * name )
static