Blender V4.3
importer_mesh_utils.hh
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#pragma once
10
12#include "BLI_span.hh"
13#include "BLI_vector.hh"
14#include <string>
15
16struct Object;
17struct OBJImportParams;
18
19namespace blender::io::obj {
20
32Vector<Vector<int>> fixup_invalid_face(Span<float3> vert_coords, Span<int> face_vert_indices);
33
37void transform_object(Object *object, const OBJImportParams &import_params);
38
39std::string get_geometry_name(const std::string &full_name, char separator);
40
41} // namespace blender::io::obj
void transform_object(Object *object, const OBJImportParams &import_params)
Vector< Vector< int > > fixup_invalid_face(Span< float3 > vert_positions, Span< int > face_verts)
std::string get_geometry_name(const std::string &full_name, char separator)