Blender V4.3
blender::geometry::AllInstancesInfo Struct Reference

Public Attributes

Vector< AttributeFallbacksArrayattribute_fallback
 
Vector< bke::GeometryComponentPtrinstances_components_to_merge
 
Vector< float4x4instances_components_transforms
 

Detailed Description

Definition at line 256 of file realize_instances.cc.

Member Data Documentation

◆ attribute_fallback

Vector<AttributeFallbacksArray> blender::geometry::AllInstancesInfo::attribute_fallback

Stores an array of void pointer to attributes for each component.

Definition at line 258 of file realize_instances.cc.

Referenced by blender::geometry::gather_realize_tasks_recursive(), and blender::geometry::realize_instances().

◆ instances_components_to_merge

Vector<bke::GeometryComponentPtr> blender::geometry::AllInstancesInfo::instances_components_to_merge

Instance components to merge for output geometry.

Definition at line 260 of file realize_instances.cc.

Referenced by blender::geometry::gather_realize_tasks_recursive(), and blender::geometry::realize_instances().

◆ instances_components_transforms

Vector<float4x4> blender::geometry::AllInstancesInfo::instances_components_transforms

Base transform for each instance component.

Definition at line 262 of file realize_instances.cc.

Referenced by blender::geometry::gather_realize_tasks_recursive(), and blender::geometry::realize_instances().


The documentation for this struct was generated from the following file: