Blender V4.3
session.cpp File Reference
#include <stdlib.h>
#include "device/device.h"
#include "scene/background.h"
#include "scene/camera.h"
#include "scene/colorspace.h"
#include "scene/film.h"
#include "scene/integrator.h"
#include "scene/light.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/scene.h"
#include "scene/shader.h"
#include "scene/stats.h"
#include "session/buffers.h"
#include "session/session.h"
#include "util/algorithm.h"
#include "util/color.h"
#include "util/foreach.h"
#include "util/function.h"
#include "util/hash.h"
#include "util/log.h"
#include "util/murmurhash.h"
#include "util/path.h"
#include "util/progress.h"
#include "util/time.h"
#include "blender/display_driver.h"
#include "blender/output_driver.h"
#include "blender/session.h"
#include "blender/sync.h"
#include "blender/util.h"

Go to the source code of this file.

Functions

static void add_cryptomatte_layer (BL::RenderResult &b_rr, string name, string manifest)
 
static bool bake_setup_pass (Scene *scene, const string &bake_type, const int bake_filter)
 

Function Documentation

◆ add_cryptomatte_layer()

static void add_cryptomatte_layer ( BL::RenderResult & b_rr,
string name,
string manifest )
static

◆ bake_setup_pass()