21 const float input = *it.in(0);
23 float value = (input + texmap->
loc[0]) * texmap->
size[0];
25 if (value < texmap->
min[0]) {
26 value = texmap->
min[0];
30 if (value > texmap->
max[0]) {
31 value = texmap->
max[0];
void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
a MemoryBuffer contains access to the data
void add_output_socket(DataType datatype)
NodeOperationFlags flags_
void add_input_socket(DataType datatype, ResizeMode resize_mode=ResizeMode::Center)
typename BuffersIteratorBuilder< T >::Iterator BuffersIterator