Blender V4.3
blender::io::usd::NodePlacementContext Struct Reference

#include <usd_reader_material.hh>

Public Member Functions

 NodePlacementContext (float in_origx, float in_origy, float in_horizontal_step=300.0f, float in_vertical_step=300.0f)
 

Public Attributes

float origx
 
float origy
 
blender::Vector< float, 0 > column_offsets
 
const float horizontal_step
 
const float vertical_step
 
ShaderToNodeMap node_cache
 

Detailed Description

Definition at line 30 of file usd_reader_material.hh.

Constructor & Destructor Documentation

◆ NodePlacementContext()

blender::io::usd::NodePlacementContext::NodePlacementContext ( float in_origx,
float in_origy,
float in_horizontal_step = 300.0f,
float in_vertical_step = 300.0f )
inline

Definition at line 43 of file usd_reader_material.hh.

Member Data Documentation

◆ column_offsets

blender::Vector<float, 0> blender::io::usd::NodePlacementContext::column_offsets

Definition at line 33 of file usd_reader_material.hh.

◆ horizontal_step

const float blender::io::usd::NodePlacementContext::horizontal_step

Definition at line 34 of file usd_reader_material.hh.

◆ node_cache

◆ origx

float blender::io::usd::NodePlacementContext::origx

Definition at line 31 of file usd_reader_material.hh.

◆ origy

float blender::io::usd::NodePlacementContext::origy

Definition at line 32 of file usd_reader_material.hh.

◆ vertical_step

const float blender::io::usd::NodePlacementContext::vertical_step

Definition at line 35 of file usd_reader_material.hh.


The documentation for this struct was generated from the following file: