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Blender V4.3
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#include <GPU_shader_shared.hh>
Definition at line 119 of file GPU_shader_shared.hh.
| float SeqStripDrawData::_pad0 |
Definition at line 135 of file GPU_shader_shared.hh.
| float SeqStripDrawData::_pad1 |
Definition at line 135 of file GPU_shader_shared.hh.
| float SeqStripDrawData::bottom |
Definition at line 126 of file GPU_shader_shared.hh.
Referenced by blender::ed::seq::StripsDrawBatch::add_strip().
| uint SeqStripDrawData::col_background |
Definition at line 131 of file GPU_shader_shared.hh.
| uint SeqStripDrawData::col_color_band |
Definition at line 133 of file GPU_shader_shared.hh.
| uint SeqStripDrawData::col_outline |
Definition at line 132 of file GPU_shader_shared.hh.
| uint SeqStripDrawData::col_transition_in |
Definition at line 134 of file GPU_shader_shared.hh.
| uint SeqStripDrawData::col_transition_out |
Definition at line 134 of file GPU_shader_shared.hh.
| float SeqStripDrawData::content_end |
Definition at line 122 of file GPU_shader_shared.hh.
Referenced by blender::ed::seq::StripsDrawBatch::add_strip().
| float SeqStripDrawData::content_start |
Definition at line 122 of file GPU_shader_shared.hh.
Referenced by blender::ed::seq::StripsDrawBatch::add_strip().
| uint SeqStripDrawData::flags |
Definition at line 129 of file GPU_shader_shared.hh.
Referenced by blender::ed::seq::StripsDrawBatch::add_strip(), draw_seq_in_view(), draw_strips_background(), and draw_strips_foreground().
| float SeqStripDrawData::handle_width |
Definition at line 124 of file GPU_shader_shared.hh.
Referenced by blender::ed::seq::StripsDrawBatch::add_strip().
| float SeqStripDrawData::left_handle |
Definition at line 121 of file GPU_shader_shared.hh.
Referenced by blender::ed::seq::StripsDrawBatch::add_strip().
| float SeqStripDrawData::right_handle |
Definition at line 121 of file GPU_shader_shared.hh.
Referenced by blender::ed::seq::StripsDrawBatch::add_strip().
| float SeqStripDrawData::strip_content_top |
Definition at line 128 of file GPU_shader_shared.hh.
Referenced by blender::ed::seq::StripsDrawBatch::add_strip().
| float SeqStripDrawData::top |
Definition at line 127 of file GPU_shader_shared.hh.
Referenced by blender::ed::seq::StripsDrawBatch::add_strip().