Blender V4.3
bsdf_hair.h File Reference

Go to the source code of this file.

Classes

struct  HairBsdf
 

Typedefs

typedef CCL_NAMESPACE_BEGIN struct HairBsdf HairBsdf
 

Functions

ccl_device int bsdf_hair_reflection_setup (ccl_private HairBsdf *bsdf)
 
ccl_device int bsdf_hair_transmission_setup (ccl_private HairBsdf *bsdf)
 
ccl_device Spectrum bsdf_hair_reflection_eval (ccl_private const ShaderClosure *sc, const float3 wi, const float3 wo, ccl_private float *pdf)
 
ccl_device Spectrum bsdf_hair_transmission_eval (ccl_private const ShaderClosure *sc, const float3 wi, const float3 wo, ccl_private float *pdf)
 
ccl_device int bsdf_hair_reflection_sample (ccl_private const ShaderClosure *sc, float3 Ng, float3 wi, float2 rand, ccl_private Spectrum *eval, ccl_private float3 *wo, ccl_private float *pdf, ccl_private float2 *sampled_roughness)
 
ccl_device int bsdf_hair_transmission_sample (ccl_private const ShaderClosure *sc, float3 Ng, float3 wi, float2 rand, ccl_private Spectrum *eval, ccl_private float3 *wo, ccl_private float *pdf, ccl_private float2 *sampled_roughness)
 

Typedef Documentation

◆ HairBsdf

typedef CCL_NAMESPACE_BEGIN struct HairBsdf HairBsdf

Function Documentation

◆ bsdf_hair_reflection_eval()

ccl_device Spectrum bsdf_hair_reflection_eval ( ccl_private const ShaderClosure * sc,
const float3 wi,
const float3 wo,
ccl_private float * pdf )

◆ bsdf_hair_reflection_sample()

◆ bsdf_hair_reflection_setup()

◆ bsdf_hair_transmission_eval()

ccl_device Spectrum bsdf_hair_transmission_eval ( ccl_private const ShaderClosure * sc,
const float3 wi,
const float3 wo,
ccl_private float * pdf )

◆ bsdf_hair_transmission_sample()

◆ bsdf_hair_transmission_setup()