Blender V4.3
LightData Struct Reference

#include <workbench_shader_shared.h>

Inherited by blender::draw::UniformBuffer< LightData >, and blender::eevee::Light.

Public Attributes

float4 direction
 
float4 specular_color
 
float4 diffuse_color_wrap
 

Detailed Description

Definition at line 11 of file workbench_shader_shared.h.

Member Data Documentation

◆ diffuse_color_wrap

float4 LightData::diffuse_color_wrap

Definition at line 14 of file workbench_shader_shared.h.

◆ direction

float4 LightData::direction

Definition at line 12 of file workbench_shader_shared.h.

◆ specular_color

float4 LightData::specular_color

Definition at line 13 of file workbench_shader_shared.h.


The documentation for this struct was generated from the following file: