Blender V4.3
blender::nodes::node_composite_defocus_cc::DefocusOperation Class Reference

Inherits blender::realtime_compositor::NodeOperation.

Public Member Functions

void execute () override
 
Result compute_defocus_radius ()
 
Result compute_defocus_radius_from_scale ()
 
Result compute_defocus_radius_from_depth ()
 
float compute_maximum_defocus_radius ()
 
float compute_maximum_diameter_of_circle_of_confusion ()
 
float compute_distance_to_image_of_focus ()
 
float get_focal_length ()
 
float compute_focus_distance ()
 
float compute_pixels_per_meter ()
 
const float get_f_stop ()
 
const Cameraget_camera ()
 
const Objectget_camera_object ()
 
const Sceneget_scene ()
 
 NodeOperation (Context &context, DNode node)
 
- Public Member Functions inherited from blender::realtime_compositor::NodeOperation
 NodeOperation (Context &context, DNode node)
 
void evaluate () override
 
void compute_results_reference_counts (const Schedule &schedule)
 
- Public Member Functions inherited from blender::realtime_compositor::Operation
 Operation (Context &context)
 
virtual ~Operation ()
 
Resultget_result (StringRef identifier)
 
void map_input_to_result (StringRef identifier, Result *result)
 

Additional Inherited Members

- Protected Member Functions inherited from blender::realtime_compositor::NodeOperation
void compute_preview () override
 
const DNodenode () const
 
const bNodebnode () const
 
bool should_compute_output (StringRef identifier)
 
- Protected Member Functions inherited from blender::realtime_compositor::Operation
virtual Domain compute_domain ()
 
virtual void add_and_evaluate_input_processors ()
 
void add_and_evaluate_input_processor (StringRef identifier, SimpleOperation *processor)
 
Resultget_input (StringRef identifier) const
 
void switch_result_mapped_to_input (StringRef identifier, Result *result)
 
void populate_result (StringRef identifier, Result result)
 
void declare_input_descriptor (StringRef identifier, InputDescriptor descriptor)
 
InputDescriptorget_input_descriptor (StringRef identifier)
 
Contextcontext () const
 
TexturePooltexture_pool () const
 

Detailed Description

Definition at line 94 of file node_composite_defocus.cc.

Member Function Documentation

◆ compute_defocus_radius()

Result blender::nodes::node_composite_defocus_cc::DefocusOperation::compute_defocus_radius ( )
inline

◆ compute_defocus_radius_from_depth()

◆ compute_defocus_radius_from_scale()

◆ compute_distance_to_image_of_focus()

float blender::nodes::node_composite_defocus_cc::DefocusOperation::compute_distance_to_image_of_focus ( )
inline

◆ compute_focus_distance()

float blender::nodes::node_composite_defocus_cc::DefocusOperation::compute_focus_distance ( )
inline

◆ compute_maximum_defocus_radius()

float blender::nodes::node_composite_defocus_cc::DefocusOperation::compute_maximum_defocus_radius ( )
inline

◆ compute_maximum_diameter_of_circle_of_confusion()

float blender::nodes::node_composite_defocus_cc::DefocusOperation::compute_maximum_diameter_of_circle_of_confusion ( )
inline

◆ compute_pixels_per_meter()

◆ execute()

◆ get_camera()

const Camera * blender::nodes::node_composite_defocus_cc::DefocusOperation::get_camera ( )
inline

◆ get_camera_object()

const Object * blender::nodes::node_composite_defocus_cc::DefocusOperation::get_camera_object ( )
inline

Definition at line 328 of file node_composite_defocus.cc.

References Scene::camera, and get_scene().

Referenced by compute_focus_distance(), and get_camera().

◆ get_f_stop()

const float blender::nodes::node_composite_defocus_cc::DefocusOperation::get_f_stop ( )
inline

◆ get_focal_length()

float blender::nodes::node_composite_defocus_cc::DefocusOperation::get_focal_length ( )
inline

◆ get_scene()

const Scene * blender::nodes::node_composite_defocus_cc::DefocusOperation::get_scene ( )
inline

◆ NodeOperation()

blender::realtime_compositor::NodeOperation::NodeOperation ( Context & context,
DNode node )

Definition at line 39 of file node_operation.cc.


The documentation for this class was generated from the following file: