Blender V4.3
blender::io::hydra::MeshData Member List

This is the complete list of members for blender::io::hydra::MeshData, including all inherited members.

available_materials(Set< pxr::SdfPath > &paths) const overrideblender::io::hydra::MeshDatavirtual
create(HydraSceneDelegate *scene_delegate, const Object *object, pxr::SdfPath const &prim_id)blender::io::hydra::ObjectDatastatic
cull_style(pxr::SdfPath const &id) constblender::io::hydra::MeshData
double_sided(pxr::SdfPath const &id) constblender::io::hydra::MeshData
get_data(pxr::TfToken const &key) const overrideblender::io::hydra::MeshDatavirtual
get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const overrideblender::io::hydra::MeshDatavirtual
get_or_create_material(const Material *mat)blender::io::hydra::ObjectDataprotected
idblender::io::hydra::IdData
IdData(HydraSceneDelegate *scene_delegate, const ID *id, pxr::SdfPath const &prim_id)blender::io::hydra::IdData
init() overrideblender::io::hydra::MeshDatavirtual
insert() overrideblender::io::hydra::MeshDatavirtual
is_mesh(const Object *object)blender::io::hydra::ObjectDatastatic
is_supported(const Object *object)blender::io::hydra::ObjectDatastatic
is_visible(HydraSceneDelegate *scene_delegate, const Object *object, int mode=OB_VISIBLE_SELF)blender::io::hydra::ObjectDatastatic
material_id(pxr::SdfPath const &id) const overrideblender::io::hydra::MeshDatavirtual
blender::io::hydra::ObjectData::material_id() constblender::io::hydra::ObjectDatavirtual
MeshData(HydraSceneDelegate *scene_delegate, const Object *object, pxr::SdfPath const &prim_id)blender::io::hydra::MeshData
ObjectData(HydraSceneDelegate *scene_delegate, const Object *object, pxr::SdfPath const &prim_id)blender::io::hydra::ObjectData
prim_idblender::io::hydra::IdData
primvar_descriptors(pxr::HdInterpolation interpolation) constblender::io::hydra::MeshData
remove() overrideblender::io::hydra::MeshDatavirtual
scene_delegate_blender::io::hydra::IdDataprotected
submesh_paths() constblender::io::hydra::MeshData
topology(pxr::SdfPath const &id) constblender::io::hydra::MeshData
transformblender::io::hydra::ObjectData
update() overrideblender::io::hydra::MeshDatavirtual
update_double_sided(MaterialData *mat_data)blender::io::hydra::MeshData
visibleblender::io::hydra::ObjectData
write_materials() overrideblender::io::hydra::MeshDataprotectedvirtual
write_transform()blender::io::hydra::ObjectDataprotectedvirtual
~IdData()=defaultblender::io::hydra::IdDatavirtual