Blender V4.3
COM_GammaOperation.cc
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1/* SPDX-FileCopyrightText: 2011 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
6
7namespace blender::compositor {
8
16
18{
19 for (; p.out < p.row_end; p.next()) {
20 const float *in_value = p.ins[0];
21 const float *in_gamma = p.ins[1];
22 const float gamma = in_gamma[0];
23 /* Check for negative to avoid NAN's. */
24 p.out[0] = in_value[0] > 0.0f ? powf(in_value[0], gamma) : in_value[0];
25 p.out[1] = in_value[1] > 0.0f ? powf(in_value[1], gamma) : in_value[1];
26 p.out[2] = in_value[2] > 0.0f ? powf(in_value[2], gamma) : in_value[2];
27 p.out[3] = in_value[3];
28 }
29}
30
31} // namespace blender::compositor
void update_memory_buffer_row(PixelCursor &p) override
void add_output_socket(DataType datatype)
void add_input_socket(DataType datatype, ResizeMode resize_mode=ResizeMode::Center)
#define powf(x, y)