Blender V4.3
wm_draw.hh File Reference

Go to the source code of this file.

Classes

struct  wmDrawBuffer
 

Functions

void wm_draw_update (bContext *C)
 
void wm_draw_region_clear (wmWindow *win, ARegion *region)
 
void wm_draw_region_blend (ARegion *region, int view, bool blend)
 
void wm_draw_region_test (bContext *C, ScrArea *area, ARegion *region)
 
GPUTexture * wm_draw_region_texture (ARegion *region, int view)
 

Function Documentation

◆ wm_draw_region_blend()

◆ wm_draw_region_clear()

void wm_draw_region_clear ( wmWindow * win,
ARegion * region )

Definition at line 1597 of file wm_draw.cc.

References WM_window_get_active_screen().

Referenced by ui_region_temp_remove().

◆ wm_draw_region_test()

◆ wm_draw_region_texture()

GPUTexture * wm_draw_region_texture ( ARegion * region,
int view )

Definition at line 808 of file wm_draw.cc.

References GPU_offscreen_color_texture(), and GPU_viewport_color_texture().

Referenced by wm_draw_region_blend().

◆ wm_draw_update()