Blender V4.3
Freestyle::Rep Class Referenceabstract

#include <Rep.h>

Inherits Freestyle::BaseObject.

Inherited by Freestyle::IndexedFaceSet, Freestyle::LineRep, Freestyle::TriangleRep, and Freestyle::VertexRep.

Public Member Functions

 Rep ()
 
 Rep (const Rep &iBrother)
 
void swap (Rep &ioOther)
 
Repoperator= (const Rep &iBrother)
 
virtual ~Rep ()
 
virtual void accept (SceneVisitor &v)
 
virtual void ComputeBBox ()=0
 
virtual const BBox< Vec3f > & bbox () const
 
Id getId () const
 
const string & getName () const
 
const string & getLibraryPath () const
 
const FrsMaterialfrs_material () const
 
virtual void setBBox (const BBox< Vec3f > &iBox)
 
void setId (const Id &id)
 
void setName (const string &name)
 
void setLibraryPath (const string &path)
 
void setFrsMaterial (const FrsMaterial &iMaterial)
 
- Public Member Functions inherited from Freestyle::BaseObject
 BaseObject ()
 
virtual ~BaseObject ()
 
virtual int destroy ()
 
int addRef ()
 
int release ()
 

Detailed Description

Definition at line 31 of file Rep.h.

Constructor & Destructor Documentation

◆ Rep() [1/2]

Freestyle::Rep::Rep ( )
inline

Definition at line 33 of file Rep.h.

◆ Rep() [2/2]

Freestyle::Rep::Rep ( const Rep & iBrother)
inline

Definition at line 39 of file Rep.h.

References bbox().

◆ ~Rep()

virtual Freestyle::Rep::~Rep ( )
inlinevirtual

Definition at line 85 of file Rep.h.

Member Function Documentation

◆ accept()

virtual void Freestyle::Rep::accept ( SceneVisitor & v)
inlinevirtual

◆ bbox()

virtual const BBox< Vec3f > & Freestyle::Rep::bbox ( ) const
inlinevirtual

Returns the rep bounding box

Definition at line 111 of file Rep.h.

Referenced by Freestyle::NodeShape::AddRep(), operator=(), and Rep().

◆ ComputeBBox()

virtual void Freestyle::Rep::ComputeBBox ( )
pure virtual

Computes the rep bounding box. Each Inherited rep must compute its bbox depending on the way the data are stored. So, each inherited class must overload this method

Implemented in Freestyle::IndexedFaceSet, Freestyle::LineRep, Freestyle::TriangleRep, and Freestyle::VertexRep.

◆ frs_material()

const FrsMaterial * Freestyle::Rep::frs_material ( ) const
inline

◆ getId()

Id Freestyle::Rep::getId ( ) const
inline

Definition at line 116 of file Rep.h.

◆ getLibraryPath()

const string & Freestyle::Rep::getLibraryPath ( ) const
inline

Definition at line 126 of file Rep.h.

◆ getName()

const string & Freestyle::Rep::getName ( ) const
inline

Definition at line 121 of file Rep.h.

◆ operator=()

Rep & Freestyle::Rep::operator= ( const Rep & iBrother)
inline

Definition at line 63 of file Rep.h.

References bbox().

◆ setBBox()

virtual void Freestyle::Rep::setBBox ( const BBox< Vec3f > & iBox)
inlinevirtual

◆ setFrsMaterial()

void Freestyle::Rep::setFrsMaterial ( const FrsMaterial & iMaterial)
inline

Definition at line 157 of file Rep.h.

◆ setId()

void Freestyle::Rep::setId ( const Id & id)
inline

Definition at line 142 of file Rep.h.

Referenced by Freestyle::BlenderFileLoader::insertShapeNode().

◆ setLibraryPath()

void Freestyle::Rep::setLibraryPath ( const string & path)
inline

Definition at line 152 of file Rep.h.

Referenced by Freestyle::BlenderFileLoader::insertShapeNode().

◆ setName()

void Freestyle::Rep::setName ( const string & name)
inline

Definition at line 147 of file Rep.h.

Referenced by Freestyle::BlenderFileLoader::insertShapeNode().

◆ swap()

void Freestyle::Rep::swap ( Rep & ioOther)
inline

Definition at line 54 of file Rep.h.

Referenced by Freestyle::IndexedFaceSet::swap().


The documentation for this class was generated from the following file: