18 "The location of the scene's 3D cursor, in the local space of the modified object");
21 "The rotation of the scene's 3D cursor, in the local space of the modified object");
30 const float4x4 &world_to_object =
params.self_object()->world_to_object();
32 const float3 location_global = data.cursor_position;
#define NOD_REGISTER_NODE(REGISTER_FUNC)
local_group_size(16, 16) .push_constant(Type b
void node_register_type(bNodeType *ntype)
QuaternionBase< T > to_quaternion(const AxisAngleBase< T, AngleT > &axis_angle)
VecBase< T, 3 > transform_point(const CartesianBasis &basis, const VecBase< T, 3 > &v)
void search_link_ops_for_tool_node(GatherLinkSearchOpParams ¶ms)
bool check_tool_context_and_error(GeoNodeExecParams ¶ms)
void geo_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
NodeGeometryExecFunction geometry_node_execute
NodeGatherSocketLinkOperationsFunction gather_link_search_ops
NodeDeclareFunction declare