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Blender V4.3
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#include <procedural.h>
Public Member Functions | |
| ProceduralManager () | |
| ~ProceduralManager () | |
| void | update (Scene *scene, Progress &progress) |
| void | tag_update () |
| bool | need_update () const |
Definition at line 47 of file procedural.h.
| ProceduralManager::ProceduralManager | ( | ) |
Definition at line 24 of file procedural.cpp.
| ProceduralManager::~ProceduralManager | ( | ) |
Definition at line 29 of file procedural.cpp.
| bool ProceduralManager::need_update | ( | ) | const |
Definition at line 65 of file procedural.cpp.
Referenced by Scene::need_data_update(), and update().
| void ProceduralManager::tag_update | ( | ) |
Definition at line 60 of file procedural.cpp.
Referenced by Scene::create_node(), Scene::delete_node_impl(), Scene::delete_nodes(), and Scene::reset().
Definition at line 31 of file procedural.cpp.
References need_update(), Progress::set_status(), and timer.
Referenced by Scene::device_update().