Blender V4.3
gpu_shader_2D_image_overlays_stereo_merge_info.hh File Reference

Go to the source code of this file.

Functions

 vertex_in (0, Type::VEC2, "pos") .fragment_out(0
 
overlayColor fragment_out (1, Type::VEC4, "imageColor") .sampler(0
 

Function Documentation

◆ fragment_out()

overlayColor fragment_out ( 1 ,
Type::VEC4 ,
"imageColor"  )

◆ vertex_in()

vertex_in ( 0 ,
Type::VEC2 ,
"pos"  )