Blender V4.3
gpu_shader_2D_image_overlays_stereo_merge_info.hh
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1/* SPDX-FileCopyrightText: 2022 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
10
11GPU_SHADER_CREATE_INFO(gpu_shader_2D_image_overlays_stereo_merge)
12 .vertex_in(0, Type::VEC2, "pos")
13 .fragment_out(0, Type::VEC4, "overlayColor")
14 .fragment_out(1, Type::VEC4, "imageColor")
15 .sampler(0, ImageType::FLOAT_2D, "imageTexture")
16 .sampler(1, ImageType::FLOAT_2D, "overlayTexture")
17 .push_constant(Type::MAT4, "ModelViewProjectionMatrix")
18 .push_constant(Type::INT, "stereoDisplaySettings")
19 .vertex_source("gpu_shader_2D_vert.glsl")
20 .fragment_source("gpu_shader_image_overlays_stereo_merge_frag.glsl")
21 .do_static_compilation(true);
#define GPU_SHADER_CREATE_INFO(_info)