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Blender V4.3
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#include <GPU_material.hh>
Public Attributes | |
| GPULayerAttr * | next |
| GPULayerAttr * | prev |
| char | name [68] |
| uint32_t | hash_code |
| int | users |
Definition at line 399 of file GPU_material.hh.
| uint32_t GPULayerAttr::hash_code |
Hash of name[68].
Definition at line 405 of file GPU_material.hh.
Referenced by drw_register_shader_vlattrs(), and gpu_node_graph_add_layer_attribute().
| char GPULayerAttr::name[68] |
Definition at line 403 of file GPU_material.hh.
Referenced by gpu_node_graph_add_layer_attribute().
| GPULayerAttr* GPULayerAttr::next |
Definition at line 400 of file GPU_material.hh.
Referenced by drw_register_shader_vlattrs(), and gpu_node_graph_add_layer_attribute().
| GPULayerAttr * GPULayerAttr::prev |
Definition at line 400 of file GPU_material.hh.
Referenced by drw_register_shader_vlattrs().
| int GPULayerAttr::users |
Definition at line 408 of file GPU_material.hh.
Referenced by gpu_node_graph_add_layer_attribute().