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Blender V4.3
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This is the complete list of members for BaseRender, including all inherited members.
| BaseRender()=default | BaseRender | |
| compositor_execute(const Scene &scene, const RenderData &render_data, const bNodeTree &node_tree, const char *view_name, blender::realtime_compositor::RenderContext *render_context, blender::realtime_compositor::Profiler *profiler)=0 | BaseRender | pure virtual |
| compositor_free()=0 | BaseRender | pure virtual |
| current_scene_update(struct Scene *scene)=0 | BaseRender | pure virtual |
| display_clear(RenderResult *render_result)=0 | BaseRender | pure virtual |
| display_init(RenderResult *render_result)=0 | BaseRender | pure virtual |
| display_update(RenderResult *render_result, rcti *rect)=0 | BaseRender | pure virtual |
| draw_lock()=0 | BaseRender | pure virtual |
| draw_unlock()=0 | BaseRender | pure virtual |
| engine | BaseRender | |
| engine_draw_mutex | BaseRender | |
| get_tile_highlight()=0 | BaseRender | pure virtual |
| prepare_viewlayer(struct ViewLayer *view_layer, struct Depsgraph *depsgraph)=0 | BaseRender | pure virtual |
| progress(float progress)=0 | BaseRender | pure virtual |
| result | BaseRender | |
| resultmutex | BaseRender | |
| stats_draw(RenderStats *render_stats)=0 | BaseRender | pure virtual |
| test_break()=0 | BaseRender | pure virtual |
| ~BaseRender() | BaseRender | virtual |