Blender V4.3
BaseRender Member List

This is the complete list of members for BaseRender, including all inherited members.

BaseRender()=defaultBaseRender
compositor_execute(const Scene &scene, const RenderData &render_data, const bNodeTree &node_tree, const char *view_name, blender::realtime_compositor::RenderContext *render_context, blender::realtime_compositor::Profiler *profiler)=0BaseRenderpure virtual
compositor_free()=0BaseRenderpure virtual
current_scene_update(struct Scene *scene)=0BaseRenderpure virtual
display_clear(RenderResult *render_result)=0BaseRenderpure virtual
display_init(RenderResult *render_result)=0BaseRenderpure virtual
display_update(RenderResult *render_result, rcti *rect)=0BaseRenderpure virtual
draw_lock()=0BaseRenderpure virtual
draw_unlock()=0BaseRenderpure virtual
engineBaseRender
engine_draw_mutexBaseRender
get_tile_highlight()=0BaseRenderpure virtual
prepare_viewlayer(struct ViewLayer *view_layer, struct Depsgraph *depsgraph)=0BaseRenderpure virtual
progress(float progress)=0BaseRenderpure virtual
resultBaseRender
resultmutexBaseRender
stats_draw(RenderStats *render_stats)=0BaseRenderpure virtual
test_break()=0BaseRenderpure virtual
~BaseRender()BaseRendervirtual