Blender V4.3
eevee_lut_info.hh
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
5#include "eevee_defines.hh"
6
8 .local_group_size(LUT_WORKGROUP_SIZE, LUT_WORKGROUP_SIZE, 1)
9 .push_constant(Type::INT, "table_type")
10 .push_constant(Type::IVEC3, "table_extent")
11 .image(0, GPU_RGBA32F, Qualifier::READ_WRITE, ImageType::FLOAT_3D, "table_img")
12 .additional_info("eevee_shared")
13 .compute_source("eevee_lut_comp.glsl")
14 .do_static_compilation(true);
additional_info("compositor_sum_float_shared") .push_constant(Type additional_info("compositor_sum_float_shared") .push_constant(Type GPU_RGBA32F
#define LUT_WORKGROUP_SIZE
#define GPU_SHADER_CREATE_INFO(_info)