Blender V4.3
PSStrokeRenderer.h
Go to the documentation of this file.
1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
5#pragma once
6
12#include <fstream>
13
14#include "StrokeRenderer.h"
15
17
18namespace Freestyle {
19
20/**********************************/
21/* */
22/* */
23/* PSStrokeRenderer */
24/* */
25/* */
26/**********************************/
27
29 public:
30 PSStrokeRenderer(const char *iFileName = nullptr);
31
33 virtual void RenderStrokeRep(StrokeRep *iStrokeRep) const;
34 virtual void RenderStrokeRepBasic(StrokeRep *iStrokeRep) const;
35
36 protected:
37 mutable ofstream _ofstream;
38};
39
40} /* namespace Freestyle */
Configuration definitions.
Classes to render a stroke with OpenGL.
virtual void RenderStrokeRep(StrokeRep *iStrokeRep) const
virtual void RenderStrokeRepBasic(StrokeRep *iStrokeRep) const
PSStrokeRenderer(const char *iFileName=nullptr)
inherits from class Rep
Definition AppCanvas.cpp:20