Enumerations for DNA_ID.h.
void ED_render_clear_mtex_copybuf()
void ED_preview_ensure_dbase(bool with_gpencil)
World * ED_preview_prepare_world(Main *pr_main, const Scene *scene, const World *world, ID_Type id_type, ePreviewRenderMethod pr_method)
void ED_preview_free_dbase()
Scene * ED_render_job_get_scene(const bContext *C)
void ED_render_view3d_update(Depsgraph *depsgraph, wmWindow *window, ScrArea *area, bool updated)
void ED_render_engine_area_exit(Main *bmain, ScrArea *area)
void ED_render_internal_init()
void ED_preview_draw(const bContext *C, void *idp, void *parentp, void *slotp, uiPreview *ui_preview, rcti *rect)
void ED_operatortypes_render()
Scene * ED_render_job_get_current_scene(const bContext *C)
bool ED_preview_id_is_supported(const ID *id, const char **r_disabled_hint=nullptr)
void ED_render_id_flush_update(const DEGEditorUpdateContext *update_ctx, ID *id)
void ED_preview_restart_queue_work(const bContext *C)
void ED_render_engine_changed(Main *bmain, bool update_scene_data)
void ED_preview_restart_queue_add(ID *id, enum eIconSizes size)
void ED_preview_icon_job(const bContext *C, PreviewImage *prv_img, ID *id, enum eIconSizes icon_size, bool delay)
void ED_preview_icon_render(const bContext *C, Scene *scene, PreviewImage *prv_img, ID *id, enum eIconSizes icon_size)
bool ED_check_engine_supports_preview(const Scene *scene)
void ED_preview_kill_jobs(wmWindowManager *wm, Main *bmain)
void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, MTex *slot, int sizex, int sizey, ePreviewRenderMethod method)
void ED_previews_tag_dirty_by_id(const Main &bmain, const ID &id)
void ED_render_view_layer_changed(Main *bmain, bScreen *screen)
void ED_preview_restart_queue_free()
const char * ED_preview_collection_name(ePreviewType pr_type)
void ED_preview_set_visibility(Main *pr_main, Scene *scene, ViewLayer *view_layer, ePreviewType pr_type, ePreviewRenderMethod pr_method)
void ED_render_scene_update(const DEGEditorUpdateContext *update_ctx, bool updated)
const Depsgraph * depsgraph