26 virtual void append(Batch *
batch,
int i_first,
int i_count) = 0;
33 return reinterpret_cast<GPUDrawList *
>(vert);
37 return reinterpret_cast<DrawList *
>(vert);
41 return reinterpret_cast<const DrawList *
>(vert);
Read Guarded memory(de)allocation.
virtual void append(Batch *batch, int i_first, int i_count)=0
static Context * unwrap(GPUContext *ctx)
static GPUContext * wrap(Context *ctx)