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Blender V4.3
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Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_shader_volume_principled_cc |
Functions | |
| static void | blender::nodes::node_shader_volume_principled_cc::node_declare (NodeDeclarationBuilder &b) |
| static void | blender::nodes::node_shader_volume_principled_cc::attribute_post_process (GPUMaterial *mat, const char *attribute_name, GPUNodeLink **attribute_link) |
| static int | blender::nodes::node_shader_volume_principled_cc::node_shader_gpu_volume_principled (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
| void | register_node_type_sh_volume_principled () |
| #define SOCK_ABSORPTION_COLOR_ID 5 |
| #define SOCK_ANISOTROPY_ID 4 |
| #define SOCK_BLACKBODY_INTENSITY_ID 8 |
| #define SOCK_BLACKBODY_TINT_ID 8 |
| #define SOCK_COLOR_ATTR_ID 1 |
| #define SOCK_COLOR_ID 0 |
| #define SOCK_DENSITY_ATTR_ID 3 |
| #define SOCK_DENSITY_ID 2 |
| #define SOCK_EMISSION_COLOR_ID 7 |
| #define SOCK_EMISSION_ID 6 |
| void register_node_type_sh_volume_principled | ( | ) |
Definition at line 161 of file node_shader_volume_principled.cc.
References blender::bke::bNodeType::declare, blender::bke::bNodeType::gpu_fn, blender::bke::Large, NODE_CLASS_SHADER, blender::bke::node_register_type(), blender::bke::node_type_size_preset(), and sh_node_type_base().
Referenced by register_shader_nodes().