Blender V4.3
blender::compositor::WorkPackage Struct Reference

contains data about work that can be scheduled More...

#include <COM_WorkPackage.h>

Public Attributes

std::function< void()> execute_fn
 
std::function< void()> executed_fn
 

Detailed Description

contains data about work that can be scheduled

See also
WorkScheduler

Definition at line 19 of file COM_WorkPackage.h.

Member Data Documentation

◆ execute_fn

std::function<void()> blender::compositor::WorkPackage::execute_fn

Called to execute work.

Definition at line 23 of file COM_WorkPackage.h.

Referenced by blender::compositor::CPUDevice::execute(), and blender::compositor::ExecutionSystem::execute_work().

◆ executed_fn

std::function<void()> blender::compositor::WorkPackage::executed_fn

Called when work execution is finished.

Definition at line 28 of file COM_WorkPackage.h.

Referenced by blender::compositor::CPUDevice::execute(), and blender::compositor::ExecutionSystem::execute_work().


The documentation for this struct was generated from the following file: