Blender V4.3
ExtrudedFrustum Struct Reference

#include <workbench_shader_shared.h>

Inherited by blender::draw::UniformBuffer< ExtrudedFrustum >.

Public Attributes

float4 corners [16]
 
float4 planes [12]
 
int corners_count
 
int planes_count
 
int _pad0
 
int _pad1
 

Detailed Description

Definition at line 53 of file workbench_shader_shared.h.

Member Data Documentation

◆ _pad0

int ExtrudedFrustum::_pad0

Definition at line 59 of file workbench_shader_shared.h.

◆ _pad1

int ExtrudedFrustum::_pad1

Definition at line 60 of file workbench_shader_shared.h.

◆ corners

float4 ExtrudedFrustum::corners[16]
Note
vec3 array padded to vec4.

Definition at line 55 of file workbench_shader_shared.h.

◆ corners_count

int ExtrudedFrustum::corners_count

Definition at line 57 of file workbench_shader_shared.h.

◆ planes

float4 ExtrudedFrustum::planes[12]

Definition at line 56 of file workbench_shader_shared.h.

◆ planes_count

int ExtrudedFrustum::planes_count

Definition at line 58 of file workbench_shader_shared.h.


The documentation for this struct was generated from the following file: