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Blender V4.3
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#include "gpu_shader_create_info.hh"Go to the source code of this file.
Functions | |
| local_group_size (16, 16) .sampler(0 | |
| input_tx | image (0, GPU_RGBA16F, Qualifier::WRITE, ImageType::FLOAT_2D, "output_img") .compute_source("compositor_premultiply_alpha.glsl") .do_static_compilation(true) |
| input_tx image | ( | 0 | , |
| GPU_RGBA16F | , | ||
| Qualifier::WRITE | , | ||
| ImageType::FLOAT_2D | , | ||
| "output_img" | ) |
| local_group_size | ( | 16 | , |
| 16 | ) |