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Blender V4.3
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#include <attribute_convert.hh>
Public Types | |
| using | VBOType = ColorGeometry4f |
Static Public Member Functions | |
| static VBOType | convert (const ColorGeometry4f &value) |
Static Public Attributes | |
| static constexpr GPUVertCompType | gpu_component_type = GPU_COMP_F32 |
| static constexpr int | gpu_component_len = 4 |
| static constexpr GPUVertFetchMode | gpu_fetch_mode = GPU_FETCH_FLOAT |
Definition at line 123 of file attribute_convert.hh.
| using blender::draw::AttributeConverter< ColorGeometry4f >::VBOType = ColorGeometry4f |
Definition at line 124 of file attribute_convert.hh.
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inlinestatic |
Definition at line 128 of file attribute_convert.hh.
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staticconstexpr |
Definition at line 126 of file attribute_convert.hh.
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staticconstexpr |
Definition at line 125 of file attribute_convert.hh.
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staticconstexpr |
Definition at line 127 of file attribute_convert.hh.