Blender V4.3
blender::bke::LoggedZoneGraphs Struct Reference

#include <BKE_node_runtime.hh>

Public Attributes

std::mutex mutex
 
Map< int, std::string > graph_by_zone_id
 

Detailed Description

Definition at line 85 of file BKE_node_runtime.hh.

Member Data Documentation

◆ graph_by_zone_id

Map<int, std::string> blender::bke::LoggedZoneGraphs::graph_by_zone_id

Technically there can be more than one graph per zone because the zone can be invoked in different contexts. However, for the purpose of logging here, we only need one at a time anyway.

Definition at line 92 of file BKE_node_runtime.hh.

◆ mutex

std::mutex blender::bke::LoggedZoneGraphs::mutex

Definition at line 86 of file BKE_node_runtime.hh.


The documentation for this struct was generated from the following file: