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Blender V4.3
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#include <BKE_node_runtime.hh>
Public Attributes | |
| std::mutex | mutex |
| Map< int, std::string > | graph_by_zone_id |
Definition at line 85 of file BKE_node_runtime.hh.
Technically there can be more than one graph per zone because the zone can be invoked in different contexts. However, for the purpose of logging here, we only need one at a time anyway.
Definition at line 92 of file BKE_node_runtime.hh.
| std::mutex blender::bke::LoggedZoneGraphs::mutex |
Definition at line 86 of file BKE_node_runtime.hh.