Blender V4.3
blender::bke::pbvh::uv_islands::TriangleToEdgeMap Class Reference

#include <pbvh_uv_islands.hh>

Public Member Functions

 TriangleToEdgeMap ()=delete
 
 TriangleToEdgeMap (const int edges_num)
 
void add (const Span< int > edges, const int tri_i)
 
Span< intoperator[] (const int tri_i) const
 

Detailed Description

Definition at line 88 of file pbvh_uv_islands.hh.

Constructor & Destructor Documentation

◆ TriangleToEdgeMap() [1/2]

blender::bke::pbvh::uv_islands::TriangleToEdgeMap::TriangleToEdgeMap ( )
delete

◆ TriangleToEdgeMap() [2/2]

blender::bke::pbvh::uv_islands::TriangleToEdgeMap::TriangleToEdgeMap ( const int edges_num)
inline

Member Function Documentation

◆ add()

void blender::bke::pbvh::uv_islands::TriangleToEdgeMap::add ( const Span< int > edges,
const int tri_i )
inline

◆ operator[]()

Span< int > blender::bke::pbvh::uv_islands::TriangleToEdgeMap::operator[] ( const int tri_i) const
inline

Definition at line 102 of file pbvh_uv_islands.hh.


The documentation for this class was generated from the following file: