Blender V4.3
sound_ops.cc File Reference
#include <cstddef>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "BKE_context.hh"
#include "BKE_fcurve.hh"
#include "BKE_global.hh"
#include "BKE_lib_id.hh"
#include "BKE_main.hh"
#include "BKE_packedFile.hh"
#include "BKE_report.hh"
#include "BKE_scene.hh"
#include "BKE_sound.h"
#include "RNA_access.hh"
#include "RNA_define.hh"
#include "RNA_enum_types.hh"
#include "RNA_prototypes.hh"
#include "SEQ_iterator.hh"
#include "UI_interface.hh"
#include "WM_api.hh"
#include "WM_types.hh"
#include "DEG_depsgraph_query.hh"
#include "ED_sound.hh"
#include "ED_util.hh"

Go to the source code of this file.

Functions

static void sound_open_cancel (bContext *, wmOperator *op)
 
static void sound_open_init (bContext *C, wmOperator *op)
 
static int sound_open_exec (bContext *, wmOperator *op)
 
static int sound_open_invoke (bContext *C, wmOperator *op, const wmEvent *event)
 
static void SOUND_OT_open (wmOperatorType *ot)
 
static void SOUND_OT_open_mono (wmOperatorType *ot)
 
static void sound_update_animation_flags (Scene *scene)
 
static bool sound_update_animation_flags_fn (Sequence *seq, void *user_data)
 
static int sound_update_animation_flags_exec (bContext *C, wmOperator *)
 
static void SOUND_OT_update_animation_flags (wmOperatorType *ot)
 
static int sound_bake_animation_exec (bContext *C, wmOperator *)
 
static void SOUND_OT_bake_animation (wmOperatorType *ot)
 
static int sound_mixdown_exec (bContext *C, wmOperator *op)
 
static int sound_mixdown_invoke (bContext *C, wmOperator *op, const wmEvent *event)
 
static void SOUND_OT_mixdown (wmOperatorType *ot)
 
static bool sound_poll (bContext *C)
 
static int sound_pack_exec (bContext *C, wmOperator *op)
 
static void SOUND_OT_pack (wmOperatorType *ot)
 
static int sound_unpack_exec (bContext *C, wmOperator *op)
 
static int sound_unpack_invoke (bContext *C, wmOperator *op, const wmEvent *)
 
static void SOUND_OT_unpack (wmOperatorType *ot)
 
void ED_operatortypes_sound ()
 

Function Documentation

◆ ED_operatortypes_sound()

◆ sound_bake_animation_exec()

◆ sound_mixdown_exec()

◆ sound_mixdown_invoke()

static int sound_mixdown_invoke ( bContext * C,
wmOperator * op,
const wmEvent * event )
static

◆ sound_open_cancel()

static void sound_open_cancel ( bContext * ,
wmOperator * op )
static

Definition at line 58 of file sound_ops.cc.

References wmOperator::customdata, and MEM_freeN().

Referenced by SOUND_OT_open(), and SOUND_OT_open_mono().

◆ sound_open_exec()

static int sound_open_exec ( bContext * ,
wmOperator * op )
static

◆ sound_open_init()

static void sound_open_init ( bContext * C,
wmOperator * op )
static

◆ sound_open_invoke()

static int sound_open_invoke ( bContext * C,
wmOperator * op,
const wmEvent * event )
static

◆ SOUND_OT_bake_animation()

◆ SOUND_OT_mixdown()

◆ SOUND_OT_open()

◆ SOUND_OT_open_mono()

◆ SOUND_OT_pack()

◆ SOUND_OT_unpack()

◆ SOUND_OT_update_animation_flags()

◆ sound_pack_exec()

◆ sound_poll()

static bool sound_poll ( bContext * C)
static

◆ sound_unpack_exec()

◆ sound_unpack_invoke()

◆ sound_update_animation_flags()

static void sound_update_animation_flags ( Scene * scene)
static

◆ sound_update_animation_flags_exec()

◆ sound_update_animation_flags_fn()

static bool sound_update_animation_flags_fn ( Sequence * seq,
void * user_data )
static