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Blender V4.3
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Functions | |
| CCL_NAMESPACE_BEGIN ccl_device_noinline void | svm_node_combine_color (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint color_type, uint inputs_stack_offsets, uint result_stack_offset) |
| ccl_device_noinline void | svm_node_separate_color (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint color_type, uint input_stack_offset, uint results_stack_offsets) |
| CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_combine_color | ( | KernelGlobals | kg, |
| ccl_private ShaderData * | sd, | ||
| ccl_private float * | stack, | ||
| uint | color_type, | ||
| uint | inputs_stack_offsets, | ||
| uint | result_stack_offset ) |
Definition at line 9 of file sepcomb_color.h.
References b, make_float3(), stack_load_float(), stack_store_float3(), stack_valid(), svm_combine_color(), and svm_unpack_node_uchar3().
Referenced by svm_eval_nodes().
| ccl_device_noinline void svm_node_separate_color | ( | KernelGlobals | kg, |
| ccl_private ShaderData * | sd, | ||
| ccl_private float * | stack, | ||
| uint | color_type, | ||
| uint | input_stack_offset, | ||
| uint | results_stack_offsets ) |
Definition at line 32 of file sepcomb_color.h.
References stack_load_float3(), stack_store_float(), stack_valid(), svm_separate_color(), and svm_unpack_node_uchar3().
Referenced by svm_eval_nodes().