Blender V4.3
draw_object_infos_info.hh
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
5#include "draw_defines.hh"
7
9 .typedef_source("draw_shader_shared.hh")
10 .define("OBINFO_LIB")
11 .define("OrcoTexCoFactors", "(drw_infos[resource_id].orco_mul_bias)")
12 .define("ObjectInfo", "(drw_infos[resource_id].infos)")
13 .define("ObjectColor", "(drw_infos[resource_id].ob_color)")
15 "ObjectInfos",
16 "drw_infos[DRW_RESOURCE_CHUNK_LEN]",
17 Frequency::BATCH);
18
20 .typedef_source("draw_shader_shared.hh")
21 .define("VOLUME_INFO_LIB")
22 .uniform_buf(DRW_OBJ_DATA_INFO_UBO_SLOT, "VolumeInfos", "drw_volume", Frequency::BATCH);
23
25 .typedef_source("draw_shader_shared.hh")
26 .uniform_buf(DRW_OBJ_DATA_INFO_UBO_SLOT, "CurvesInfos", "drw_curves", Frequency::BATCH);
27
28GPU_SHADER_CREATE_INFO(draw_layer_attributes)
29 .typedef_source("draw_shader_shared.hh")
30 .define("VLATTR_LIB")
31 .uniform_buf(DRW_LAYER_ATTR_UBO_SLOT,
32 "LayerAttribute",
33 "drw_layer_attrs[DRW_RESOURCE_CHUNK_LEN]",
34 Frequency::BATCH);
35
37 .typedef_source("draw_shader_shared.hh")
38 .define("OBINFO_LIB")
39 .define("OBINFO_NEW")
40 .define("OrcoTexCoFactors", "(drw_infos[resource_id].orco_mul_bias)")
41 .define("ObjectInfo", "(drw_infos[resource_id].infos)")
42 .define("ObjectColor", "(drw_infos[resource_id].ob_color)")
43 .storage_buf(DRW_OBJ_INFOS_SLOT, Qualifier::READ, "ObjectInfos", "drw_infos[]");
44
46GPU_SHADER_CREATE_INFO(draw_object_attribute_new)
47 .define("OBATTR_LIB")
48 .define("ObjectAttributeStart", "(drw_infos[resource_id].orco_mul_bias[0].w)")
49 .define("ObjectAttributeLen", "(drw_infos[resource_id].orco_mul_bias[1].w)")
50 .storage_buf(DRW_OBJ_ATTR_SLOT, Qualifier::READ, "ObjectAttribute", "drw_attrs[]")
51 .additional_info("draw_object_infos_new");
#define DRW_OBJ_INFOS_UBO_SLOT
#define DRW_OBJ_INFOS_SLOT
#define DRW_OBJ_ATTR_SLOT
#define DRW_OBJ_DATA_INFO_UBO_SLOT
#define DRW_LAYER_ATTR_UBO_SLOT
pos draw_volume_infos
smooth(Type::VEC3, "P") .smooth(Type pos draw_object_infos_new
#define GPU_SHADER_CREATE_INFO(_info)